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BIOS
For a moment, forget all the monikers and catch phrases. Overlook the
seemingly countless championships and tournaments he has won. Ignore the fact
that he has spearheaded two of the most important factions in WWE history, and
overcome what the pundits considered a career-ending injury. You need only two
words to properly sum up Triple H: The Game
Strong words, especially when one considers the King of Kings was once a
135-pound “beanpole” from Nashua, New Hampshire. But when he received a free
one-week membership for a small local gym one summer day, the 14-year-old
“gangly” teen’s life changed forever. For the next three years, he spent nearly
every day in that gym, developing every muscle in his body and transforming
himself into a six-foot-four, 210-pound powerhouse. He entered—and won—numerous
regional bodybuilding competitions, including the prestigious Teen Mr. New
Hampshire title at the age of 19. Yet the Game himself admits, “I never
seriously considered becoming a pro bodybuilder…My dream was World Wrestling
Entertainment.”
Enrolling in Walter “Killer” Kowalski’s Pro Wrestling School in St. Malden,
Massachusetts, the future Cerebral Assassin trained four days a week under
Kowalski’s “tough love” tutelage, then divided his weekends between wrestling in
the independent circuit and managing a Gold’s Gym in Nashua. Almost
inconceivably, he would have to fly himself down to Atlanta in 1993, to convince
then-new VP Eric Bischoff that he was “good enough” to join the World
Championship Wrestling roster. Fortunately, the unlimited potential he showed at
World Championship Wrestling quickly got him noticed at World Wrestling
Entertainment; by May 1995, “Hunter Hearst-Helmsley” (a name which soon became
more identifiable as Triple H) would make his WWE debut. And the rest, as they
say, is history.
More than 20 years after entering that small Nashua gym, Triple H maintains the
strictest of training regimens, incorporating techniques from world-renowned
fitness trainers like Charles Glass. Such dedication has provided him with the
fortitude to become a Grand Slam champion; the wisdom to shepherd the
“Evolution” of then-newcomers Randy Orton and Batista to WWE Superstardom; the
charisma to star in feature films, television shows, and commercials; and the
stamina to pull countless sophomoric pranks on Mr. McMahon as a founder of
D-Generation X. And it’s precisely what makes him “that damn good.”
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